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Crossing to create new color is a cool concept, but the mixed colors are still very strange to me, I guess there are some differences in the color blending in the computer.

I think it's because the color sense of human eyes is kind of non-linear, while the computer color is completely linear, a gamma correction may fix this problem.

Using color mixing theory to make games can be used as a tool for training art students, which is very good. But it is not friendly enough for ordinary players and cant pull end point to check.