The infection simulator simply simulates the transmission of the virus, and agents will decide which infrastructure to visit based on their symptoms and survival needs such as hunger, mood and financial condition.


Click the icon in the left bar to create a building.

Press 1 to spawn an infected agent.

Press 2 to spawn an uninfected agent.

Press 3 to spawn a house and 9 uninfected resident agents.

Press Tab to show/hide the left bar.

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